Otherwise you're just complaining about people that are better than you. So, if you're really that worried about it, turn off cross-play on your Xbox. That's because they use EasyAntiCheat, and have team members who actively, in-the-moment, check claim. The only time you run into cheaters in Apex is at the TOP TOP echelon, and they get banned usually by the end of the day. If 343 actually cares about the game, and doesn't just want to suck every single teeny tiny penny out of it, cheaters shouldn't be a problem.So, if you are equally as good as someone playing on PC, you might 48-49 out of 100 fight solely based on your 15ms input lag, instead of 50/50. Plus if you look at Apex or Warzone, almost every pro/high-level streamer will tell you that controller is much better to run for the sole purpose of, wait for it, AIM ASSIST. So, PC (MnK) Halo will never be taken out of competitive. I guarantee every single pro is going to be running this on PC, along with anyone who wants to be at the peak of competitive.You're also assuming that every PC player is running MnK, which they aren't.I would hope it performed better than an Xbox. So, 20 more FPS that you are? My system also cost 3 times as much as yours. So, with my 2 year old, mid-tier PC, I am getting 80ish FPS at 1440p.Wouldn’t be surprised if we see the same with Halo. So that adds even more fluff to that discussion. On top of that, the highest ranked CoD players use controller. I myself have a beast of a PC with a Ryzen 9 5900x, RTX 2080, 64GB 3600MHz DDR, and all running off a WD Black SN850 in PCIe 4.0, but even I am getting between 120-140fps at 1080p.Īnd when it comes to MnKB vs Controller, just look at the CoD community… there’s so much back and forth between “well you have the accuracy of a mouse!” and “well you get aim assist!” that it’s just not worth the argument… it’s not that big of a deal. People on PC all have a variety of configurations. There’s just already so much variety out there giving little edges to other people. I won’t even get into the differences between players TVs/monitors, Elite controllers, etc. There’s someone on OG Xbox One that’s upset about the guy on Xbox One X getting 4K and having a clearer picture and better frame rate, but that guy is mad at the player on the Series S getting 60FPS, and that guy is mad at the other Series S player who has a 120Hz monitor, and that person is mad at the Series X player with the 4K120FPS setup. There’s always going to be someone with a better configuration than you. Given that Halo Infinites multiplayer is free-to-play, this should provide a lot of versatility for those of us looking to play alongside our friends without having to buy a whole new console or shell out for a pricy graphics card. In threads with a vague title and Rumor/Leak/Datamine flair detailed outline on acceptable titles Halo Infinite supports crossplay and cross-progression between the games Xbox and PC versions.Lore may be freely discussed three months past release. New official lore and datamined/leaked game content are spoilers. Get A Good Sleep Schedule Challenge (210. ģv3 SWIPERS !flash tonight 9pm EST - 2 !. □Searching For The Next BIG Gameplay□Ful.Ģs/4s! - Sub Goal 106/150! - 24 HR FRI. And with Halo - MS’ highest grossing first party title - I can discern why they might be reluctant to brand it as a single license product.R/Halo Discord + LFG | 343 Plz | Game FAQs Play Anywhere and Gamespass are consumer friendly but both cap the revenue upside. And again, MS is going to want to Trojan horse XBL with Halo Infinite, so I’m sure that’s complicating measures somewhat.Īlternativey, MS is very much in an experimental mode, seeing what sticks and what the market responds to. Or split into controller-only or mixed playlists. But it’s far more simplified on a platform you wholly control with a more favorable EULA that enables MS to monitor and alter as needed. The basis I have for so deducing above is MS can’t ensure a level player experience on PC - too many system workarounds and nigh impossible to keep patching them out (minus cheating software, I’m referring simply to workarounds for control input). I also imagine that if the campaign and other coop modes require XBL, PC players won’t get any network features unless they subscribe and that could put MS in a bit of marketing bind with the Play Anywhere moniker. Makes me wonder if the retail SP will be optional on XB1 if that were to be the case. What also may be at play is that only the MP suite is coming to PC and will be F2P while retail purchasers will simply get an additional amount of loot boxes or early unlocks.
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